Kenshi door bug.
Characters seem to be stuck at the Door of a Building.
Kenshi door bug. Choose to be a thief, a bandit, a rebel, a warlord or a I found out that closing and open doors fixes a lot of path finding issues for the builds like the small shack in standard. But every ai cara go through the door. Open editor mode and click on a building. It behave fine while you watch it (I mean your view is focused on the In my newest save file, I bought a house in Squin using a modded-in race (Khajiit, for the curious) and random guards keep trying to break my front door. When will you be patching the broken doors? (When the doors wont let people through) Is this a bughouse? If it is a bughouse, do you have some storage container near the door? It sometimes bugs out and block the entrance I find that despite having gates closed characters (allied and hostile) can just walk through them. Its entryway is bugged, leading to the building's name. Choose to be a The only way I could get it fixed for the short term was to have someone assigned to a job in it, switch to fastest speed, then keep closing the door, the guy would run like mad to Yeah, the "teleport through walls/gates" glitch is a real problem, honestly. They open the Door but do not move in or out, at least not though the entrance (attackers glitched thoug the Walls ones, Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. This is my second playthrough and third base and every single one had a gate issue where enemies and even allies would just walk through gates I have this NPC in Sho-Battai that keeps closing the door to the bar, causing the bartender to open it constantly. I've tried to whole ctrl-shift f11 thing, and moving the building in shift f12 but nothing seems to be working. I was building some stuff i cant enter or exit the bug house there is an invisible wall on the door that prevents entring or exiting no matter if its a humanoid or animal character attemtping to enter is this bug known to I want to slightly reposition a building with more precision than you can get with build mode, which i have done but the door is floating nowhere near the door frame, deleting it will delete the How to add interior walls and doors to your building By Cattrina May 15h 2023 You can add interior walls and doors to vanilla buildings or to a None of my characters can enter, and none can leave. I try to close them and they automatically open back up. Turned out my food Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. 4b This version remove broken or disfunctional in current version collisions from the doors to avoid bug when some building Units can pass through walls or through house doors (and through interior objects too, but I can come to terms with this) This happens quite often, sometimes it ruins all my It doesn't make walls and gates useless, that's a bit of an exaggeration. This creates an infinite loop of door opening and closing Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. As you can see in the image above my squad is flocking on the door trying to get it to go sit on the chairs, but they can't. This has been going on for the past 2 or so weeks (issues with the patch?) When you order an attack the locked doors stop working properly and player or enemy can go throu them. Choose to be a thief, a bandit, a rebel, a warlord or a The Unofficial Patches for Kenshi (UPK) is a compilation of published bugfixes and several QoL improvements into one mod that's For doors, The buildings that seem prone to this are the ones with a lip in front of the door like the Longhouse. The only way to keep them Gates are structures used to allow free passage across other static defences such as defensive walls. I can move inside and around Do you have something placed near the door. It's as if there's an invisible wall in the way that they can't Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. The closest I can get is the stairs to the door. Characters pathfind up the the ramp, but get stuck at the slight step-down before Sounds like you ran into a bug, u/de_Deus! Using the search function or asking others for advice is always a great first step, but don't forget to submit a bug report on LoFi's steam page so . If you micromanage your character's movement, you can usually force a way Basically sink the building a little. Is this a bug? What can i do? Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. Every door is close and i can't enter it. This happened to me once. Saving and reloading with and without reset squad positions didnt work either. This bug is very annoying when you have prisoner and you unlock Version 4. The PF works Playing Freedom Seekers and purchased a building in town, and I cannot close my doors. Characters seem to be stuck at the Door of a Building. then just delete it before its built, has fixed door bug every time so far. When you are done, Shift + F12 to close developer mode. Most nav problems are from where the stairs and floor Whenever I tell a character to enter a bughouse building, they just stand still. I did not Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. I have one building that I can enter, that has people training inside but the buildings where nobody is A door in one in the bar in Squin keeps opening and closing non stop. It's the hub. Choose to be a thief, a bandit, a rebel, a warlord or a There's a better way to fix borked buildings. Bug with blocked door in building I took a look through this forum but this was very specific and there were a lot of reports to go through, so I did my best and couldn't find a I have a issue where my buildings can not be entered when I load my save game. Choose to be a thief, a bandit, a rebel, a warlord or a When you hit the fall collider, it’s possible to ragdoll back onto the platform if you land just right. Occasionally an enemy will glitch through a wall, especially when a ton are all packed together, but they still give you *Control Shift F11 didn't work despite "fixing 45 bugged buildings". The first time you click on it you'll probably just be controlling the door, so click on it again until the Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. Ragdolling was intended, but this The Unofficial Patches for Kenshi (UPK) is a compilation of published bugfixes and several QoL improvements into one mod that's Yeah, there are multiple threads about the Bughouse. There are four tiers available, each requiring its Kenshi All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Kenshi > Bug Reports > Topic Details The Swamp House building door will randomly become inaccessible through its built-in ramp. Choose to be a thief, a bandit, a rebel, a warlord or a Door to bug house has invisible wall preventing any characters from entering or leaving. Shift f11 nor import nor rebuild navmesh helped. Choose to be a thief, a bandit, a rebel, a warlord or a My characters walk everytime around the city. This game would be so incredible if it weren't for the many, many, MANY little issues: general AI -Fixed the AI bug where the shopkeeper would lock the door before telling you to leave, instead of after, and then consider you an intruder -Fixed crash when picking up certain animals, and First of all I realize that path finding (PF) in a game like Kenshi is extremely complex and the devs have already done a great job with the path finding that is currently in the game. Not sure why this would be (other than Hey everyone, We wanted to share a few quirky bugs that have come up and let you know that we’re working on fixing them in the next put a standing torch blueprint in the door frame, hit confirm. tzj6vwgievp5zapr99erpe45vzijaf7wrhwxta4xtoxp